All posts by Adam Popovich

I once shot a man named JR. Incidentally it was in Reno, but it wasn't frivolous, it was for many deeply personal, guarded reasons I shall not share.

D&D 1st Edition Revisited!

Having play tested the newest version of D&D Next aka 5th Edition, I can firmly say that I’m pretty excited to see where things are going in the game. Playing the newer version invoked a lot of nostalgia for the older versions for a lot of us in my gaming group, and luckily for us Wizards Of The Coast saw it fit to reprint premium editions of the old 1st Edition rulebooks. Being curious of how far things have changed from this edition to what we know now, I decided to pick up the 1st Edition Players Handbook and Monster Manual, and our resident GM picked up the Dungeon Master’s Guide. Since we were all mostly familiar with either 2nd, 3rd, or 4th edition, this was almost an entirely different game for all of us, and it was readily apparent the moment we cracked open the players guide.

The Players Handbook.

What we encountered was a trip back into a far more difficult, older mechanics we weren’t used too, and definitely not familiar with. Sure, everything we knew was there, but it was in a rawer, more rudimentary form. Some things like hit dice, character requirements, or especially Armor Class worked entirely differently from how we were used to them. I’ll still have difficulty trying to understand THAC0 in it’s entirety, but on a turn to turn basis I got it eventually. The books themselves were filled with lots of tables, charts, and long descriptive bunches of text for differing rules systems. It’s the sort of game that is definitely not meant for novice Tabletop RPGers. When I think about people in the 70’s having to learn this game from scratch, with no prior knowledge or conceptualization of what this game is supposed to be, I’m very impressed that it ever even took off. It’s a testament to the game itself though, that it held onto public interest despite such a daunting and intimidating ruleset.

However, after a few hours of brushing up, group clarification, and basic training on the way combat works, we decided to go for it, and started the first step of every tabletop RPG: Character Building.

Now, normally I’m the kind of player who plays the tank. Need a Dwarven Fighter in your party? I’m your guy. I like to swing a big axe, do lots of damage, break things, and eat and drink everything I can in the vicinity. In fact, in my gaming circle I’m a bit notorious for doing this, as I once played a Barbarian Half-Orc named Grakk Hornsblood who violently tortured a Kobold for information, boiled a big pot of water, dunked him into it, then let him brew in there until I had made a giant pot of Kobold tea. After drinking it my character became violently ill, and known locally as a psychopath, but I digress. The point is that I like playing the heavy hitter. So to buck trends and try something different, I decided to try building a new type of character I’ve never really tried before. So I decided to make a wizard,which any D&D player will be familiar with, is almost the complete opposite of a heavy hitting rabble rouser. In fact, they’re traditionally pretty squishy, and have to stay in the sidelines, or preferably in the back, casting spells from a safe distance.

This is the kind of guy I love to play as. Normally, I’d have a necklace made of all the ears from my fallen enemies.

So it was with great shock that I realized I only would start with 1d4 of health points. For the uninitiated, this means I would roll a 4 sided die, and whatever came up was the amount of health points my character would start with. When most level 1 monsters in the game do 1d4 of damage, this means you’re particularly vulnerable. Furthermore, when I was making my character, due to some technical reason that I’m now fuzzy on, my 1d4 HP role was actually subject to a -1 penalty. At best I could roll a character with 3 HP max. I gave it my best try, which is to say of course it ended up terribly, and I rolled a 1.

1-1= 0. Zero health points. I had rolled a dead character.

Only you know, I was already rolling him up.

After laughing about this for a solid 5 minutes, we found a rule that clarified that you cannot start with less than 1 HP no matter how badly you roll. It set the tone for the bizarre and terrible adventure my wizard would have, with his near instantly killable status in the game. My group and I decided that our characters would all already know each other, and were a band of traveling male strippers who went from town to town entertaining the local womenfolk for coin. Dutifully, I named my character Magic Mike, and set about queuing up “My Pony” By Ginuwine on my phone for every role playing segment in which we had to perform.

C-Tates would be proud.

Our adventure started out at a local club we had been hired to perform, where a bunch of elven, human, and orcish women were cheering us on. We took different checks to determine how effective our dance routines were, with one player doing particularly well and getting nearly 6 gold in tips alone. If it wasn’t apparent already, I’ll remind you that the games of D&D I play, are almost never typical games of D&D in any way, shape or form. From here on out, things only got stranger. The Dwarven bouncer had to kick out a rowdy male Half-Orc, who seemed a little too interested in my character, and shortly after wrapping up our dance routine we were called in the back room by our boss for payment.

Our boss then old us that along with payment, we were sent a scroll from somebody, and it seemed to address us all. I read it aloud to our group, and it was more or less a summons for known adventurers, travelers, merchants, and minsters to a distant town, to locate an old artifact. The scroll itself wasn’t signed by whoever sent it, but it did sound promising. Our boss then paid us half of what were we promised for our performance that night, and told us that was all we had. Since we were all lawful good players, we accepted his word. The scroll mentioned that anyone who successfully retrieved the artifact, would be paid handsomely, and being that our party was currently dead broke, this venture seemed opportune.

It was then, that suddenly a portion of the wall started to collapse, and a hole cracked open. From it a giant badger appeared, snarling it’s teeth, ready to kill us all. After laughing about a giant badger appearing out of nowhere, we proceeded to attempt to kill it in combat. Unfortunately this is where I forgot what kind of character I was playing, and ran up to it, and attempted to cast my spell of the day on it. Earlier that morning, my character had taken the time to recite and memorize a spell from my spell book. In 1st Edition, you get to memorize one spell each day, and once you use it, that’s it. That morning I had memorized “Enlarge” because I figured it would be useful for our show that night. However, I had forgotten to use it, and perhaps that’s why my character wasn’t tipped very well. Thinking quickly I thought I could simply enlarge the already giant badger, and his girth would fill the hole, blocking it and keeping him from escaping whilst simultaneously keeping any other badgers from entering to attack us further. I began casting my spell, which takes 3 turns. After I began, it was the badgers turn, and he attacked me, doing 4 points of damage, which was of course, 4x the amount of damage I could take, and thusly my spell was interrupted and I fell unconscious.

If It wasn’t for the Dwarven bouncer, we would have all died, as he was the only one who could take more than 2 hits before dying a horrible death by badger claws. After slaying it, the rest of the characters took notice that I had somehow been poisoned, and was now either dead, or in a coma. Having no knowledge of healing, nor money to pay a local cleric, they left me to stay in my death/coma, vowing to retrieve the artifact, gather the money themselves, and come back with a healer who could fix me up. At least, that’s what I’d like to think.

After spending a few weeks in a coma, my character awoke to a strange woman performing a healing ritual on me. After asking her about who she was, where I was, and where my friends were, she informed me that they had left without me. She dodged most of the questions about who she was, or why she had healed me, but gained my trust simply by virtue of saving my life. After telling me where my friends went, she gave me a magical scroll, that could teach me a new spell. The spell was Magic Missile, a old standard for wizards, and one I had not yet learned. I took it thankfully, and headed off to find my friends, ending the first session of our 1st Edition game of D&D.

If there was anything we all took notice of immediately, it was just how VERY HARD this game was. Nearly everything can and will kill you, and healing, resurrection, and day to day maintenance was either extremely difficult, expensive, or both. While we all had fun playing the game, the fight mechanics seemed a bit more extensive and difficult for our DM to keep track of, in relation to newer versions. He did a great job at it, but I could see myself getting a big headache trying to calculate all the damage being taken and done by and for each character in the game. It’s the kind of game where you’d need an experienced, knowledgeable, and most of all patient DM in order to make things fun. Thankfully ours was all of those things.

He’s a good guy DM.

While our adventure certainly didn’t end there, we eventually stopped playing and went back to other tabletop games instead. The novelty of trying 1st Edition had worn off a bit, and its clunkier, harder, and overall less fluid mechanics slowed down our games, and seemed to wear down the will of our GM to keep going from week to week. It was fun to try out however, and the games we played ended up having many memorable moments, including a character’s hand getting injected with poison after testing a trap, and my immediate gut reaction was to command our Dwarven player to chop his hand off, so the poison wouldn’t spread and kill his character. It turned out to not actually be poison, and his hand was needlessly chopped off, but how was I supposed to know that? Regardless of life or loss of limb, we enjoyed it for what it was. After playing it was easy to see how the game could capture the imagination of all those who first started playing back in the 70’s, and made it a bit easier to imagine how it was truly different from everything else at the time.

Even if the game wasn’t fun and challenging, the reprinted versions of these 1st Edition D&D books are quite beautiful, and flipping through them casually is a hoot. It’s fun to look at the older drawings of monsters in the Monster Manual, and see how the progression of a classic monster like The Beholder, or even a skeleton, has advanced through the years. D&D has been around for a long time, and playing the 1st Edition was a good reminder that no matter how complex a game can be, it’s the magic of storytelling, roleplaying, imagination and creativity that make a game fun. While 1st Edition may not be everyone’s cup of tea, the newer editions are far more accessible to the average gamer. If reading this has made you at all curious to play a tabletop RPG, go out there and try one with a group of friends. You may be surprised at how much fun you’ll have.

Comic Rack: Hellblazer CANCELLED, Marvel NOW! On the Radio, & Image Teases ‘Arrow’?

Welcome to Comic Rack! My pick of the top five comic news stories in no particular order…

Hellblazer is CANCELLED, but Constantine lives on in the New 52!

I knew this was only a matter of time once the New 52 came around. While I haven’t read Hellblazer regularly since Warren Ellis was last writing for it, I knew his character stood alone in his universe that was decidedly separate from the main old DCU. Once everything reset, and Constantine started showing up in Justice League Dark, I figured its days were numbered. I am pretty sad to see it go, since Hellblazer is by far my favorite horror comic of all time, and Constantine is probably the most badass and awesome character in the entire Vertigo lineup, and possibly in all of DC. Yes, even more badass than Batman. Suck it.

While the printing of Constantine as a new ongoing doesn’t surprise me, I’m probably still going to end up reading it, if only to get back into the John Constantine fray. He’s a character I truly adore, and despite being royally mistreated by one of the worst adaptations into film ever, I think he’s resilient enough to hold onto public interest. That’s not to say that Keanu Reeves Constantine* is a bad movie, it’s just a terrible adaptation of a nearly perfect story arc from Hellblazer. If you can divorce it from its source material, it’s actually pretty enjoyable. That being said, I hope this doesn’t mean the death knell for the possibility of any comic series actually getting high up in numbers before a reset is due, since everyone seems so afraid of high numbered issues now. Pretty soon we’ll get an ALL NEW WALKING DEAD #1, where Rick has an axe for a hand now, and T-Dog suddenly and miraculously has been in the comic all this time!

Find out more here.

*which is the title, everywhere you look on posters or DVD’s you’ll see the title is Keanu Reeves Constantine, which proves it’s not meant to be a true Hellblazer or Constantine movie. The movie should be literally titled “Keanu Reeves Constantine” which would be accurate, because it is definitely NOT John Constantine, or Hellblazer. Thus I still hold out hope for a Hellblazer movie. I know, I’m dumb. [ED. NOTE: I don’t agree with this statement, however I do agree that Adam is dumb.]

DC Is Looking to Scale Back Variant Covers. Fans Say Thanks. World Moves On.

Being a comics fan, I love me a good cover. However one thing I’ve never really been is a comics collector. I’m not that guy who will spend time trying to hunt down a single issue to complete a set, or find one particularly rare issue to add to a themed collection, nor have I ever collected for profit. While I personally may have never had any attraction to variant covers, I can understand the allure of them. Frankly, I always thought they were a bit of a waste, especially since I know the whole litany of trouble local comic shops have to go through in order to get some of those covers. I collect my comics because I want to read the stories, and I just end up storing them, not necessarily “collecting” them. Sure, I may have 2 long boxes and need about 4 more, but If it was up to me, I’d rather archive all of my singles into trade form. Even that gets to be a hassle, and I’d rather purchase all of my trades digitally. I know that sounds like sacrilege to some people, but I’m the kind of guy who’d like to reduce my need for shelf space.

An interesting side note, that along with “pulling back” on variant covers, DC is also going to be releasing 52 variants for Justice League Of America #1. Which aside from being insane, really seems to go against their entire point of “pulling back”. Whatever DC, shine on you crazy diamond.

Find out more here.

Marvel NOW! Is Advertising On the Radio. Also Teletype Machines, Telegraph, and Carrier Pigeons!

In a strange example of Marvel really trying hard to get the word out there for Marvel NOW!, they’re resorting to buying air time on radio in order to advertise for comics. First and foremost, who the hell even listens to the radio anymore? Almost everybody I know listens to podcasts, custom streaming radio stations, or their own mobile phones, which almost assuredly have music on them. The thought of advertising on radio seems so archaic, backwards, and desperate to me. It makes Marvel look desperate to try to one up DC’s success with the New 52. I imagine some upper exec asking about how they can advertise where nobody else is right now, and some timid advertising client quietly speaks up about radio. The Upper Exec’s eyes widen and he’s all KID YOU’RE A GENIUS!

That’s the only explanation I can think of right now, but I suppose it’ll be interesting to hear an audio ad for a comic book. Will they have voice actors play Marvel characters? Will Stan Lee be doing them? I guess it could be kind of cool if Stan Lee did them and interrupted whatever tripe Lady Gaga or Rihanna are ravaging the airwaves with, to talk for a few minutes about how much he loves the Avengers and Spider-Man and call you his own personal Spider-Friend. You could close your eyes and pretend you’re in the ’50s or something, back when radio was a viable medium to advertise in. It’d work perfectly right until some terrible throbbing club song came on and brought you back to horrible reality.

Find out more here.

Image Has a Teaser for an ‘Arrow’ of Their Own, Kind Of

Guys shooting arrows seems to be pretty popular right now. What with Jeff Lemire taking over Green Arrow, that whole Arrow show on The CW, and Hawkeye finding newfound popularity due to The Avengers, archery is IN. Not that I’m suggesting Image is following a trend or anything, because I’m sure the comic this ad is teasing was long planned, and by the nature of it’s title I doubt that arrows being shot at bad guys is the sole focus. The book is called Five Weapons, and from this teaser I think we’re meant to infer that it’s some sort of team book, and the bow and arrow toting “Darryl The Arrow” is one of 5 members who presumably each have their own weapon. That’s my guess anyway. Whether the rest will end up with a hammer, metal suit of armor, or a giant shield is yet to be seen. As it is, I’m intrigued.

Find out more here.

DC Digital Sales Up Close to 200% From Last Year!

I’m going to try to stay impartial, but it’s hard to not note the dichotomy between The Big Two when one is improving their forward thinking, dynamic digital sales plan that’s embracing technology and the future of the medium, and the other decides that they should advertise on f*%#ing radio. Regardless of that inanity, this doesn’t surprise me one bit. When it comes down to it, for a lot of people buying your singles digitally is far easier, convenient, and cheaper. Especially since most digital comics are now out day and date, and eventually decrease in price as time goes on, unlike a book on a shelf that always remains cover price unless the store holding it changes the price.

I don’t think it’s a coincidence that the spike in digital sales increased when DC released large groups of classic trades for download on Android platforms last year, and has continued to do so. I’ve personally bought trades digitally for $10 that I would have never gambled on at a physical store, simply because of the ease and convenience. Not to mention that if the trade I bought sucked, it’s not taking up precious space on my shelf. I see the future of comics as maintaining this direction, and while I WILL mourn the slow and painful death of the traditional brick and mortal Local Comic Shop, it’s something that’s inevitable. They’ll either have to adapt by allowing some sort of digital pass/keycode sale, or provide services that you can get from simply buying a digital file online. Either way, innovation is going to happen, and we’ll see how it ends up, for better or worse.

Find out more here.

That’s all for this week’s edition! We’ll see you next time at the Comic Rack!

Stallone Confirms Nicolas Cage Is In ‘Expendables 3’

I have a shameful confession to make. I have not seen The Expendables 1 or 2. It’s unforgivable, I know. As much as I love ’80s actions movies and the stars in them, I just haven’t gotten around to seeing either film. More accurately, I haven’t gotten around to seeing the first one, and my nerd-completion neuroses have kept me from seeing the second without seeing the first. Fortunately, I’m fairly positive they’re exactly the kind of movie that is made for me. I’m a big fan of all the greats of ’80s action cinema; Commando, Universal Soldier, Cobra, First Blood, Roadhouse. All classics.

What with The Expendables 2 making a buttload of money at the box office, they’ve essentially given the green light for Expendables 3, which leads to speculation of just who will be joining the cast for the third movie. Well, it looks like Sly himself is letting us know at least one. [CMP]

It looks like his abs are melting.

 

[box_light]

“We are preparing the film with the same passion and commitment as the previous two. We have confirmed Nicolas Cage, a master actor who gives a veneer intellectual group. Hopefully we can realize to Harrison Ford, Wesley Snipes and Mickey Rourke. That is the great mission of the producer. We will continue with the same narrative scheme, the agility and the frenzy, which are inherent to the saga. What will definitely be the last? I can not guarantee. In principle it would be two deliveries, but the affection of the people encouraged us to work on a third. I guess as long as we amused ourselves by offering fun and people, we can continue playing ‘The Expendables’. For now we are not as expendable as it should and as some critics want.”

[/box_light]

 

Sly’s weird grammar aside, that sounds pretty awesome, because I’m a huge fan of Nicolas Cage. I know most aren’t, (people liking what I hate, and vice versa, is a running theme in my life it seems), but I sure do love the guy.  I see a self-referential, hilarious, capable actor with range and no sense of pretension whatsoever, where most see a washed up overacting blowhard. To me he’s the kind of guy who is challenged by every kind of role imaginable, especially genre roles. Rather than settle into being typecast, he’s consistently defied everyone’s expectations with a range of movies unlike any other actor. He’s the kind of actor who also understands his audience, knows what they expect of him, and plays into those expectations by either subverting them, or parodying them. He’s the ultimate mega-actor, trolling all of us and having a damn fun time doing it.

Say what you will about Cage, but every single movie he’s in is at least entertaining, if still awful. Those National Treasure movies are terrible, but man do I find them watchable. The same can’t be said for other actors who may have lots of prestige, but consistently star in boring, pretentious snoozefests. Meryl Streep is a great example I can immediately think of.

I guess it’s about time I catch up and watch these movies soon, because I’ve yet to miss a single Nicolas Cage movie in theaters since Matchstick Men, and I don’t wanna break the streak just yet.

http://youtu.be/xP1-oquwoL8

Comic Rack: Art For Sandy Relief, Krypton Is Found & Daredevil’s End Of Days!

Welcome to Comic Rack! My pick of the top five comic news stories in no particular order…

Jeff Lemire Takes On Green Arrow.

If it’s not obvious from reading this column regularly, I’m a pretty big fan of Jeff Lemire. The man could doodle a Family Circus cartoon on a napkin and I’d still be happy to track it down and read it. Hearing he was stepping in to take on writing duties for Green Arrow was a bit shocking, because of all characters out there, I wouldn’t have expected him to choose this particular one to work on. I guess it’s good for Green Arrow fans and maybe I’ll even become one. Unfortunately, my fantasies of a Lemire run on Superman have yet to be fulfilled, but I guess that’s what dreams are for. Everyone needs something to hope for I suppose. All I know is if he did, I’d officially buy it in every single way possible: singles, trades, hardcovers, Absolute, digital issues, digital trades, over and over again. I’d love it that much. Until now, Green Arrow fans, you’re in for a treat.

You can learn more here.

Scientist Finds Krypton! (Not really)

Notable astrophysicist Neil deGrasse Tyson, who you may recognize from his appearances on The Daily Show, The Colbert Report, or even old episodes of Attack Of The Show, has located Krypton, the home planet of our super powered savior, Superman. At least in the comic book anyway, as of Action Comics #14, which he guest stars in. The cool thing is that they apparently give out real coordinates for a real star that you can actually find and look at if you were so inclined.

via [Newsarama]

You’ll have to read “Star Light, Star Bright” to find out just how Superman and Tyson pinpoint Krypton. For amateur astronomers who want to spot the real star LHS 2520 in the night sky, here are its coordinates:

Right Ascension: 12 hours 10 minutes 5.77 seconds

Declination:  -15 degrees 4 minutes 17.9 seconds

Proper Motion: 0.76 arcseconds per year, along 172.94 degrees from due north

I have no idea what any of that means, but it sounds awesome and makes me want a telescope so I could figure it out and find it. Unfortunately if I do spot it, and an alien ship lands in my backyard I’d kill it. Immediately. There would be no way I’d raise that thing.

Find out more here.

Comic-Con Staying In San Diego Until At Least 2016.

It seems every year there’s talk about how CCI is getting too big for San Diego, and how it needs to move to a bigger place to accommodate the thousands and thousands of attendees it attracts each year. Having been to Comic-Con twice, back when it was still possible to buy 4-day passes online without a camp out by the compute on release day, people were saying this in droves. I can only imagine it has gotten worse over the years, and my attempts to go back again have been stifled not only by my lack of funds, but the sheer impossibility of getting passes. However, it seems to be a good thing for San Diego, and who can blame them? The whole city turns into one giant party that weekend, and no matter how you spell it, that’s revenue the city uses and needs. I hold out hope that one day it’ll move somewhere closer to me, so I don’t have to shell out at least grand for airfare/lodging/passes/merch just to go. When 2016 arrives, who know?

Ok, so maybe it is a bit crowded.

Find out more here.

Daredevil’s End Of Days.

An interesting concept that I always find intriguing to explore is the fact that all superhero stories don’t really have an ending. Despite all great stories needing an ending, the fact that superhero stories need to keep being printed keeps them from having a definitive, final story that wraps up their character once and for all. People have attempted this, most famously Frank Miller with Batman. For a while Marvel printed stories called _____: The End where the blank was the main characters name. They had Hulk, Punisher, and I believe even Wolverine. They were all pretty amazing and seeing this same concept applied to Daredevil is one that piques my interest. The idea behind it is to look into a “possible future” where we’ll see the last few days, and the eventual death of Matt Murdock. Frankly, the concept alone has me, and it’s something I’ll be looking forward to.

Find out more here.

Art For Sandy Relief.

Last but certainly not least, is the very real fact that Hurricane Sandy has devastated thousands on the East Coast, which is of course, home to nearly all of our favorite superheroes. The fact that so many have been so generous and supportive in this time is one of the few things these days that gives me hope for humanity. Along with that, is the average comic fans propensity for good, and Art For Sandy Relief is a great, if slightly silly sounding charity source that’s a win-win for everyone involved. This relief effort is led by Rich Ginter and Jim Viscardi, former and current Marvel employees respectively, who have started art auctions to donate to relief efforts. There’s a bunch of neat pieces you can bid on, and even if you’re not serious about buying, someone is and bidding does nothing but help raise more money for those in need. It’s a pretty great thing and a sign that the comics industry, and comics fans in general, still have lots of great human beings in their community. Be a part of that community why don’t you?

Find out more here.

‘X-Men: Days Of Future Past’ Loses Vaughn As Director!

Admittedly I’m not the biggest X-Men fan in the world. However I loved X-Men: First Class, and thought it was the movie the X-Men films always should have been. After having recently read the famous ‘Days Of Future Past’ arc on which this sequel will be based, I found myself getting pretty excited for it. Time travel stories are always great in my book, and Michael Vaughn brought us a group of mutants who actually fought people, used their powers in cool ways, and did things other than talk each other to death.

From where I’m going with this, I’m guessing you can surmise that I wasn’t a fan of the original X-Men trilogy. Especially the second, which nearly everybody else in the worlds seems to think is a masterpiece. I found it flat, boring, and pretty unremarkable considering the storyline it was supposed to be setting up. X-Men 3 at least had mutants fighting and doing things, rather than sitting around and talking about stuff all the time. It was a piece of crap, but it was an entertainingly bad piece of crap. That assessment I just made usually makes most X-Men fans turn off their brains to me once I see it, but I express it to show you just how much I truly loved First Class, and how sad I am to see Vaughn go.

via [EW]

[quote]EW has confirmed that Matthew Vaughn has decided not to direct the film, which he co-wrote, titled X-Men: Days of Future Past. The movie is a spinoff of last year’s X-Men: First Class, which Vaughn directed and also co-wrote.

While Deadline reports that Bryan Singer, who launched the X-Men franchise with 2000′s X-Men, is on a short list to helm the sequel, Singer’s reps at William Morris had no comment when reached by EW. Singer is already named as a producer on X-Men: Days of Future Past. He also co-produced X-Men: First Class.

[/quote]

I have nothing against Singer per se, and in fact I love his other non-X-Men related work immensely. However, the thought of Bryan Singer bringing his cerebral, talky, overly serious style back to this franchise leaves me cold. That’s not to say that I’m hoping Brett Rattner picks up this project, because I would rather have a talky, boring, mutant time travel story, than a f***ing stupid one that makes no sense and is acted horribly. I suppose no matter how I look at it though, it’s a lose-lose for me. One one hand, I’m either going to get another mutant related snoozefest, or some other person is going to pick it up and bring some kind of style to it that will pale in comparison to Vaughn’s.

If I had to choose a new director, I guess I’d pick Rian Johnson. Looper showed us that he knows how to handle a time travel story, emotional pathos, and action to boot. In fact that sounds almost better than the thought of Vaughn doing it. If you’re gonna show us big scary sentinels snatching people up, a dystopian world where mutants are outlaws, and everything has gone to hell, please please make it good. If Singer does get the project, I’m hoping he’ll prove me wrong and make an exciting, exhilarating film. I hate being that guy who hates everything everyone else likes, but boy it sure does seem like it’s gonna be that way with this flick.

Countdown to Halloween #1: Michael Myers

And finally we’re down to the very last in our countdown, the biggest, the best, the #1. Of course, I’m talking about Michael Myers. His name is literally tied to Halloween, and will be for all future generations to come. When it’s Halloween and you’re at a party with a bunch of friends, what movie are you gonna put on first? Hallo-frikkin-ween. What is it that exactly makes him #1? Well first and foremost, he’s one of the most innovative characters of his time, in THE iconic Halloween movie.

Continue reading Countdown to Halloween #1: Michael Myers