Arkham Knight is getting its second delay, after already missing its originally planned Fall 2014 release.
The seminal superhero video game is being pushed back a short while longer while developer Rocksteady adds a final layer of polish. This is despite everything we saw of the game at E3 2014, and it looking damn near launch ready to begin with.
From Arkham Knight‘s game director, Sefton Hill:
Batman: Arkham Knight will now launch worldwide on June 23, 2015. We’re a developer that hates to make any compromises, so we are sorry to say this means it’s going to be just a little bit longer until you can play the epic conclusion to the Arkham trilogy. As a reward for your patience and understanding, and to make the wait even more unbearable, we are pleased to whet your appetite with a new gameplay video of Batman: Arkham Knight.
As mentioned above, to soften the blow of the short delay, fans were treated with seven minutes of new gameplay in a demo titled Officer Down.
The game still looks fantastic, and we’re getting a much clearer understanding of the seamless interplay of driving, gliding and hand-to-hand combat that serves as the core gameplay loop. It’s still impressive to see Batman leap out of the driver’s seat, with the Batmobile skidding to a halt in the middle of the road, without any noticeable loss of control, or pause in the action. I can tell experimenting with each of these three gameplay elements is going to be a blast.
That said, each new gameplay video that gets released by the developer is taking the shine off the game slowly but surely. This isn’t a knock against Rocksteady for delaying the game – in fact I appreciate them opting for a short delay rather than a broken product at launch and a day-one patch – but I don’t need them to release more footage as an apology. We know the game looks great, and we’ve played the past games in the series. Another extended gameplay trailer is only going to make the game feel too familiar by the time I have my hands on it. When a delay happens, developers always seem to worry that the public will forget about their game, but I think that’s a pretty beneficial thing. Take the time away the community’s microscope to get the game finished. Pulling back the curtain too far, especially after a game has surpassed its expected release date, encourages fans to start nitpicking. Graphical downgrades, voice acting, gameplay details all get studied, analyzed and discussed to the point of exhaustion, so that, by the time the game is finally out, consumers are already bored and moving on to the next thing.
So in short: Batman: Arkham Knight is delayed a few weeks longer. Kudos to Rocksteady for taking pride in their work and making the tough choice to push the launch back in order to make the game as good as possible. But we don’t need seven more minutes of gameplay to remind us of what we’re now waiting even longer to play. All we need is a date to mark our calendars and the promise of putting on the cowl one more time.
Batman: Arkham Knight launches June 23rd, 2015 on PC, Xbox One and PS4.