Tag Archives: Infinity Ward

Call of Duty: Ghosts – Squads Game Mode Revealed

Evolution in an iterative game franchise is obviously slow-going; it’s difficult to try new things when your games are released annually. The Call of Duty series has often been criticized for being the same repackaged game year after year, but a new console generation opens the door for innovation and the upcoming Call of Duty: Ghosts seems to be one of the largest steps forward for the franchise since Modern Warfare took the world by storm so many years ago.

In addition to hiring writer Stephen Gaghan (Traffic, Syriana) in a concerted effort to improve on the single player aspect, Ghosts seems focused on driving multiplayer further by introducing a slew of new refinements to expand on their current MP experience, including sliding, peeking around corners, and dynamic maps. Now, Infinity Ward has revealed a whole new game mode to multiplayer called Squads, which offers a whole new facet to the multiplayer platform.

Squads introduces a whole new level of competition to Call of Duty: Ghosts. Combining the unrivaled Multiplayer experience with cutting edge AI, Squads lets you play a variety of new game modes with your customized squad-mates. Play solo against another player and their squad, or cooperatively with friends, competing versus an AI-controlled squad. Best of all, the XP earned in Squads is directly connected to your Multiplayer progress!

In Squads, players create a number of different units, each with their own loadouts and customizable features, and drop into several different game types which test your ability to create a balanced, skilled team. There are a number of game types within Squads that allow players to play alone against AI or with friends, either co-operatively or against one another. Your squads will also remain active and gain XP even while you’re offline, which means multiplayer in Ghosts will have a level of persistence – Yes, Call of Duty is becoming even more addictive.

Squads looks like an interesting combination of traditional competitive multiplayer and online co-op along the lines of the Spec Ops game mode in previous CoD titles. If it works well, players will lose even more hours to the black hole that is Call of Duty multiplayer, and it’s a unique way for the series to differentiate itself from Battlefield, which continues to push open environments and vehicular combat as its foundation.

Call of Duty: Ghosts Reveal Trailer Released and It’s Pretty

It’s Call of Duty. That’s really all that should be said but this time developer Infinity Ward has moved on from the Modern Warfare series. This time, we’re getting a more interactive experience and new story. Plus you get a dog as a teammate, and what better way to take on the rest of the world than having man’s best friend at your side. Call of Duty: Ghosts promises a more intimate experience with the story, which has been written by Academy Award Winner Stephen Gaghan (Traffic, Syriana) and more emphasis on your teammates. Below is the new trailer for it so let’s take a gander at it together:

It looks beautiful, doesn’t it? Seeing the lush rainforest and other environments should make this a great game to play on the next-gen systems. Having the game take place in a time where governments have fallen is an interesting twist on the genre and if anything, having Gaghan on as the writer increases the clout of Infinity Ward delivering a great single player story. Plus, it helps that the trailer plays like a movie as well. We can all hope for a Band of Brothers type of experience with your teammates being that they are all you’ve got. Of course, the trailer is still pretty vague so that and other aspects of the story remains to be seen. It should still be a great gaming experience to look forward to. Plus, the screenshot below just looks pretty as it came from the Xbox One presser earlier on Tuesday. As for this game, look for it November 5th, 2013. That day will also be known as the day several people call off work and the workplace comes to a grinding halt. Sign me up for that as well.

xbox one call of duty ghosts

Call of Duty Black Ops 2 Announced! Where My Nazi Zombies at?

November 13th, 2012 – You will probably not see Dr. Kronner and I for a week after that date. Via Gamespot, the announcement that came to the surprise of exactly no one was released and it is that Call of Duty: Black Ops 2 is announced to come out in November, just in the usual CoD launch window that Activision always delivers on to make sure their Q4 numbers are spiked.

So what can we expect from this game? Probably more of the same. Let’s be honest, Call of Duty is becoming the Madden of first person shooters. The differences are pretty miniscule between each individual series. By that, I mean the Modern Warfare series and the Black Ops/World at War series. Both are developed by Infinity Ward and Treyarch respectively, and I honestly prefer the single player of the MW series over Black Ops. However, I will say the multiplayer of Black Ops and the Treyarch team is superior. That and it has nazi zombies which is simply the best party game amongst our group of friends since Goldeneye and WCW/NWO Revenge or Smash Bros or Mario Kart. So with this game, what I’m looking forward to is seeing what improvements they have done to multiplayer, new modes, guns, all that jazz. Of course the maps. As long as I don’t get more maps like Cracked or Hanoi, I will be a happy dude. I almost said happy camper, but that would just make me be a dick.

Anyways, on CallofDuty.com, the reveal shows that it will be tonight on TNT for the NBA Playoffs so I’m sure I’ll update this article tonight once the trailers hit YouTube and the such. Activision in the UK actually jumped the gun before taking down the splash page for the new game by apparently showing the Los Angeles in ruin, not unlike NYC in the last MW game. Other places like China, Japan, and Afghanistan were shown too so like always, this will be a global affair. Again, we await more details to come out so stay tuned to this post once we get more info.

So it’s basically Terminator and Skynet. That’s cool. Maybe some Cowboys and Aliens. Maybe not that cool. Am I playing it? Child please.

Button Mashing: Max Payne 3, Resident Evil 6 & Mass Effect 3

This is Button Mashing, Grizzly Bomb’s video game news headquarters. Previews, interviews, rumors and all the latest stories relating to the biggest games, all in one place.

I’m The Wozz, and here are the most important things you need to know for the week of January 23rd, 2012:

Max Payne 3 Shows Off Its Targeting/Weapon Systems

Rockstar Games is doing a series of behind-the-scenes featurettes which shed some light on the new mechanics and technology going into the upcoming return to the Max Payne franchise. The second one is out now, and it goes into some of the ways they’ve fine-tuned the shooting mechanics.

Initially I was pretty dismissive of a new Max Payne. I really liked the first two games, they were powerfully story-driven, atmospheric and the gameplay was enjoyable, to boot. But the bullet-time feature that drove the whole franchise, and revolutionized almost every single shooter after it was getting tiresome by Max Payne 2. It’s a very cool thing to see the first 6 or 7 times, but it eventually becomes a pace-breaking crutch, just like the more recent ‘VATS’ mechanic in Fallout.

But these little promos are really starting to work their magic. Rockstar Games are just some of the best storytellers and innovators in the industry, and Max Payne looks like it’s just as wonderfully dark and unique as ever before. Begrudgingly it’s turning me around.

Resident Evil 6 Announcement – (Side Mission)

Resident Evil fans were abuzz last week because promos for RE6 started being reported at retailers. Posters like this one have appeared in stores around the country, point at a November 20th, 2012 release date:

The news comes, as promised, following a viral marketing campaign from NoHopeLeft.com, which posted dozens of mysterious photos and videos pointing to some kind of conspiracy. The blog repeatedly pointed to January 19th, 2012, at which point the official announcement was made.

Following the reveal of Resident Evil 6 came this teaser:

The trailer reveals the return of Chris Redfield and Leon Kennedy, and an amazing amount of content for a first teaser.

Skyrim Creation Kit is Almost Here – (Bethesda Blog)

Coming straight from Bethesda themselves, it looks like the biggest game of 2011 is about to give players the opportunity to create their own content in Skyrim. From Bethesda themselves:

For all you PC gamers, you will be happy to know that the Creation Kit and Steam Workshop are nearly ready. Bethesda is currently working with members of Valve and their modding community to do some final testing and are on track for a public release near the end of the month. The current update plan for the PC is to first release updates as “beta” versions through Steam. This is something you’ll be able to opt into through Steam and back-out of if needed.

Meanwhile, the developers are also working on the game’s latest update. Version 1.14 will patch a lot of the game’s hiccups for all 3 platforms, hopefully making it even easier to lose yourself in Tamriel’s Northern-most province. For a list of all the glitches and bugs resolved in the update, they’re all listed on the blog.

Infinity Ward’s Looking Ahead at Next-Gen Call of Duty – (IGN)

IGN shrewdly discovered that a job listing posted on Infinity Ward’s website is requesting a senior animator “with experience in-game development and an interest in working with next-generation technologies.

It’s not a huge surprise that there are plans to make a CoD game for the next iteration of the home consoles, but Sledgehammer Games has reportedly already done the same. IGN speculates as to the possibility of the job offers being connected, but it will be a long time before the full story is announced – Sony and Microsoft have still not made any official statements regarding the release of new hardware.

Mass Effect 3 Will Feature Kinect Voice Control – (IGN)

If there’s one thing hardcore gamers will come together to support, it’s the unanimous disdain for motion controls and extra peripherals like voice commands. The joypad is king to the dedicated player, so fans were kind of disappointed when it was announced that Mass Effect 3 would allow Xbox Kinect users the opportunity to use voice control for certain actions. However, doubters might want to relax because apparently the voice commands work extremely well, and really compliment the gameplay:

Mass Effect 3 uses Kinect only for voice commands – absolutely no motion recognition is supported. Instead, any command that players previously had to pause the action to access, like Biotic powers, ammo swapping or party member management can now be managed by voice. This allows players full access to Shepherd’s suite of combat options without ever pausing the action.

Most important of all is that this Kinect integration just works. When you say sniper rifle, Shepherd switches to his sniper rifle. Saying “Adrenaline Rush” activates the biotic power. Say “James, Move” and your squad mate moves to the location you have pointed out. During the entire demo, I never once had a voice command not register properly.

“Miranda, Disrobe” The one voice command not accepted…

I don’t own an Xbox 360, and while I’m not heartbroken that I’ll be missing out on the voice commands, I’ll admit that bringing up the power menu or designating your squad to move around during combat can be a chore in Mass Effect. If the tech works as accurately and consistently as IGN says, it could resolve one of ME‘s few flaws, and allow for more fluid, better-paced combat.

Mass Effect 3 PC Specs Announced – (Side Mission)

I know all too well the pain of having to scale back a game’s graphics in order to make it work on my rig (Read: mediocre 5 year old laptop). In fact, I had to reduce Mass Effect 2‘s specs to some extent to run it on Steam and still could only play in 45-minute intervals or run the risk of overheating. It sucks to not be well-equipped, is what I’m saying. But thankfully I’ve got the requirements for Mass Effect 3 right here, so you won’t have to worry about whether or not your PC can adequately handle it:

Minimum Spec:

• OS – Windows XP SP3/Vista SP1, Win 7
*Supported chipsets: NVIDIA 7900 or better; ATI X1800 or better. Please note that NVIDIA GeForce 9300, 8500, 8400, and 8300 are below minimum system requirements, as are AMD/ATI Radeon HD3200, HD3300, and HD4350. Updates to your video and sound card drivers may be required.

• CPU – 1.8 GHz Intel Core 2 Duo (equivalent AMD CPU)
• RAM – 1GB for XP / 2GB RAM for Vista/Win 7
• Disc Drive – 1x speed
• Hard Drive – 15 GB of free space
• Video – 256 MB* (with Pixel Shader 3.0 support)
• Sound – DirectX 9.0c compatible
• DirectX – DirectX 9.0c August 2009 (included)

Recommended Spec:

• OS – Windows XP SP3/Vista SP1, Win 7
• CPU – 2.4 GHz Intel Core 2 Duo (equivalent AMD CPU)
• RAM – 2GB for XP / 4GB RAM for Vista/Win 7
• Disc Drive – 1x speed
• Hard Drive – 15 GB of free space
• Video – AMD/ATI Radeon HD 4850 512 MB or greater, NVidia GeForce 9800 GT 512 MB or greater
• Sound – DirectX 9.0c compatible

Side Mission also included the fact that in order to run ME3 PC users will have to register and run Origin, both for online and offline use.

Button Mashing: MW3 DLC, Hitman Absolution, ME3 Characters & More

This is Button Mashing, Grizzly Bomb’s video game news headquarters. Previews, interviews, rumors and all the latest stories relating to the biggest games, all in one place.

I’m The Wozz, and here are the most important things you need to know for the week of January 16th, 2012:

Modern Warfare 3’s First DLC Hits Jan. 24 on Elite – (Side Mission)

Call of Duty: Modern Warfare 3 Elite subscribers are about to get their first downloadable pack, featuring new maps and multiplayer content. The first bundle is slated to kick off what Activision and Infinity Ward call a “Modern Warfare 3 Content Season for Call of Duty Elite,” which essentially consists of 9 months of periodic DLC.

The process will dole out all of the game’s future bonus content as it is finished and ready to go, as opposed to lumping several of them together in less frequent, individual packets, as promised to all paid Elite subscribers.

This initial release will include two maps, Liberation (a take on NYC’s Central Park) and Piazza (an Italian villa), which will be playable in competitive multiplayer, as well as Spec Ops Survival mode.

On top of that, Infinity Ward’s creative strategist, Robert Bowling, mentioned that future packs will include more varied offerings, like new game types and Spec Ops missions, and even the possibility of new weapons:

It is something that we’ve looked at,” Bowling said. “All of that stuff is on the table for us when we’re looking at what sort of content drops we want to do throughout the season.” Bowling added that there’s “a bunch of other stuff we want to experiment with” for future Modern Warfare 3 content drops.

Along with the two above maps, premium Elite members will get access to three more between now and March. Later all of that content will be bundled together and released for the rest of the Xbox Live community. As of now there is no word on a release date for non-Elite PS3 or PC players.

A Full List of Mass Effect 3’s Cast of Characters – (IGN)

Mass Effect is hands-down the most character-driven video game franchise out there, if not for its stellar writing and RPG interactions, it’s because of its unprecedented ability to bring some of your old friends and enemies, complete with your full relationship history, into each subsequent chapter (providing you haven’t killed them all, of course).

This means that fans will be dying to know who is going to make a return in Commander Shepard’s final mission. Well, IGN has compiled a list of confirmed characters you’ll reunite with in your battle against the Reapers:

Ambassador Donnel Udina
Ashley Williams**
Captain David Anderson
Captain Kirrahe**
Conrad Verner*
EDI:Garrus*
Grunt*
Jacob Taylor*
Jack*
Joker (Jeff Moreau):
Kaidan Alenko**

Kelly Chambers*
Legion*
Liara T’Soni
Miranda Lawson*:
Continue reading Button Mashing: MW3 DLC, Hitman Absolution, ME3 Characters & More

CoD: Modern Warfare 3 Trailer

I love Call of Duty. I am aware how repetitive it can get, and that it’s mega-popularity disguises the fact that we play the same damn game every time, but it’s just sooooo addictive. So naturally, just like Madden, and any sports game, Activision needs to continue the cash cow and decided to tease the new game with a trailer in preparation for E3 and the November 8, 2011 release date for Modern Warfare 3.

Now, the reason I’m posting this article is because the developer is Infinity Ward. With all due respect to Treyarch, who developed World at War and Black Ops, the Modern Warfare series is all Infinity Ward and it is the superior developer. The single player is better, the multiplayer is better, the game feels cleaner…after all – they started the series.

Now Treyarch did give us Nazi Zombies so I have to give props, but in comparison there’s a reason why I’m excited for this game. After the trailer, you should be too.  Until  TheBustedBoxes blows your head off while hiding in a corner waiting for you. But then the excitement returns with a hatchet to Dr. Kronner‘s back. So really, it’s a wash and we’re back to full joy and glee.