Star Wars The Force Awakens opens next week, and considering the title it’s likely to feature new force users and potential future Jedi. Perhaps Rey and/or Finn will join Luke to bolster the ranks of the Jedi? But this isn’t a speculation piece delving into what next week might bring to the Star Wars universe, it’s about revisiting the history of the Jedi Order, more specifically, a look at ALL the Jedi that are in the new canon. That means no Kyp Durron, Mara Jade, the Solo siblings or any of your other favorites from the novels, comics and games that collectively were once known as the Expanded Universe.
IGN‘s YouTube channel posted up a short film version of the comic sensation Y: The Last Man written by Brian K. Vaughan and Pia Guerra for Vertigo Comics comics. The series lasted for sixty issues and was a huge hit with fans, mostly because of its well written description of a dystopian future where all the men have died and women run the dying planet. Watch the short movie below.
If you did not grasp all the plot points in this short then here is a very brief description of the series. Much like he is here, Yorick is the only survivor of a man killing virus that destroys anything that has the Y chromosome, aside from Yorick and his pet monkey Ampersand. Agent 355 is given the task of keeping Yorick out of trouble and getting him to Doctor Allison Mann, a cloning expert in the hope he holds the key to rebuilding the male population, and thus saving human kind from extinction.
What I liked most about this short was the way it showed the panic and tension of all the males dying at once in quite a brutal manner. It really added some gravitas to the piece and made the reality of this situation very bleak and shocking. What was entertaining about the piece was the character interactions. Yorick acts like he does in the comic, leaping into situations without thinking of the consequences of his actions, while 355 is then forced to help him out.
Commenting on negative parts of the film, I don’t think we needed the film device of making every guy look a jerk just so Yorick looks better by comparison (and even he comes off slightly jerky). It made it seem like men died out because they were sexist pigs or insensitive screwballs. That’s probably the case with some males of the species, but not all of us!
I am a relative newcomer to this world of Y The Last Man, but the characters seemed faithful enough to me. All the people you see in this short appear in the comic (The Daughters of the Amazons, Yorick’s sister Hero, 355 and Ampersand the monkey). I did not hear of any mention of Beth, Yorick’s girlfriend who is a big driving force behind his actions in the comic. It seemed his sister Hero took the role of keeping Yorick moving in this short.
This plays out more like a teaser to a possible series, it’d be interesting to see if this ever gets extended into its own series as there is great potential for it to. There has been talk over the years of this comic series becoming a television show, but it has so far never come to fruition. There have also been rumors of a feature film trilogy for quite some time now. This is a fine example of how it could be done and done right.
So remember all of the hullabaloo the other day about Fox giving up Daredevil or possibly some Fantastic Four characters? (If not, then read the article HERE.) Well Fox made their move and it was to simply…. Do nothing with Daredevil. Deadline, Variety and IGN have all reported that Fox fully intends to do nothing with a Daredevil movie by the October 10th deadline. Apparently they don’t feel that Daredevil is necessary when they have the full stable of X-men characters and the Fantastic Four. I have to say it at least seems like Fox is now heading in the right direction since X-men: First Class was released. Now it even seems like they may be having the good ole’ canucklehead set down the right path in the upcoming The Wolverine. Hugh Jackman has been out promoting the film as a standalone story, completely separate from Wolverine: Origins. Hey, if Logan can have amnesia and forget the horrible events of the first movie then we sure as hell can… and will if I have anything to say about it.
I’m definitely glad that Daredevil is heading back to the care of Marvel Studios. They’ve been producing hits left and right with their characters since the first Iron Man movie came out and have a lot of faith that they’ll continue the tradition with the Man Without Fear. There is no word as of yet whether or not Joe Carnahan will still get a shot at directing the movie, but I would imagine that Marvel has it’s own ideas about who they’ll want to use. Personally I think that Carnahan had the right vision for Daredevil, wanting the movie to be in the vein of a 70’s crime thriller and I hope they at least sit down and talk with the guy.
Another interesting tidbit would be that Fox retains the rights to the character Elektra who, let’s face it, plays a pretty big part in the comic world of Daredevil. I’m thinking they can either have a renamed character similar to her in the movie (or future movies) or use another dangerous femme fatale who has spent a lot of time with Matt Murdock in the superhero world and the bedroom; Black Widow. As you may or may not know, in the comic books the pair dated at one point and I think it could be perfect for a movie crossover for the two characters. Hell, Daredevil was more recently on an Avengers team in the comic world so it may not be out of the realm of possibility to have him in the Avengers 2. It probably wouldn’t happen, but unlike Fox, Marvel now has all of the time in the world to make their Daredevil movie. And this true believer has all of the confidence in the world that they can do it right.
The epic, geek manga carta I had in my pants for the inevitable sequel to the bestselling Arkham City video game released late last year has just taken a nose dive upon hearing the most recent plans Rocksteady Games has for the franchise. Trust me, it doesn’t start off bad at all. First we are told that (It’s still rumor mind you) the game will in fact be a prequel to Arkham Asylum, so that’s fine right? Maybe a lead up to the first game showing Batman clobbering the various members of the rogues gallery and sending them one by one to Arkham, the whole thing ending with Batman capturing the Joker and leading right up to the beginning of the first game. Sounds great right? But apparently they’re going in a whole new direction.
According to a video at IGN, Rocksteady is furthering this new direction by having the game take place during the Silver Age of DC… Silver Age meaning the flashier costumes and ridiculous storylines like Batman traveling through space and stopping the most asinine schemes that his foes can throw at him. I’m having some trouble understanding how they go from the dark grittiness of the Arkham games into the fluffy and bygone era of the Silver Age. I hope this is one rumor that doesn’t come true. They also report that members of the Justice League will show up and the game will involve the Justice League being formed. Why not just sever all ties completely with the Arkham games then? Don’t even call it a prequel. If Warner Bros. and DC are wanting to start showing off the Justice League before their much-anticipated movie (supposedly due in 2015) then why not do a game focusing only on them? And this isn’t even the worst of it.
Paul Dini, the writer of the past two Arkham games and Batman: The Animated Series from the early 90’s will not be returning for this prequel game. To me Dini and the group of voice actors from the animated show, along with the newcomers completely owned the Batman scene. The voices and story all fit perfect, having the same amount of dark edginess to it that I remember from Batman: The Animated Series that I watched as a youngster. I watched the show and felt a sense of wonderment because so much of the show’s subject matter leaned towards being more dark and adult themed. Paul Dini will be deeply missed and hopefully won’t have to watch the franchise completely go down the crapper.
What do all of our Bat-Fans think? Excited for this so-called prequel or is it too soon to pass judgment? Sound off below!
This is Button Mashing, Grizzly Bomb’s video game news headquarters. Previews, interviews, rumors and all the latest stories relating to the biggest games, all in one place. Here are the most important things you need to know for the week of May 28, 2012:
‘Diablo III’ Updates Coming This Week – (Battle.net)
It would be an understatement to say that Diablo III had some technical issues upon its release, but Blizzard has certainly been working hard to iron out the kinks and get their game fully operational and optimized. These fixes, patches and tweaks continue with the game’s latest design update, which has been outlined on Blizzard’s own community site, Battle.net. The update plans to balance out all kinds of idiosyncrasies that haven’t quite met Blizzard’s standards, which I imagine means adjusting all kinds of knobs and dials, and turning a large wooden crank in a dusty old room somewhere underground.
Suffice it to say that you may notice some slight changes to the effectiveness of your characters’ attacks, as well as the damage output of NPC’s, particularly on higher difficulties. Blizzard is very clear that they want all classes to feel equally capable, and hope no single attack, rune or character will inevitably trump all others.
‘Far Cry 3’ Gets Trippy
Far Cry 2 certainly didn’t play well with the vast majority of gamers, but there were a few here and there that responded positively to the game’s ambitiously open world. Among them was one of my favorite industry people, Hey Ash Watcha Playin’ co-creator and current Gearbox Software employee, Anthony Burch. And while I didn’t take to the game as easily as he did, I definitely felt it had a lot of potential, and didn’t deserve to be dismissed to the extent it did.
Far Cry 3 looks like it’s trying to find a middle ground between becoming more accessible to the majority of players, and maintaining its unique take on the FPS genre. There clearly appears to be more of a linear story this time around, with a voiced character who seems to interact a lot more, a defined character/narrative arc and seemingly some scripted gameplay moments, but these all look to be interesting enough that it isn’t necessarily turning me away. It certainly helps that the graphics look fantastic. This particular trailer for the game showcases some of Far Cry 3‘s more guided moments, an interaction with the island’s resident doctor:
I’m really looking forward to seeing more at E3.
Metro: Last Light Points the FPS in the Right Direction – (IGN)
I never played Metro 2033. I hear it was very intriguing, but fundamentally, too flawed to garner huge praise. With this article by IGN, I can certainly believe that first part; Metro: Last Light looks like it might, along with Far Cry 3 above, convince me not to abandon the FPS genre for good.
“Moscow […] is bleak and surrounded by collapsed buildings, but it’s not the type of setting you might find in Fallout 3 or Rage. Metro’s world is one of horror, where psychic visions drive the few people still alive completely insane. And air isn’t the only thing that’s scarce. In addition to looking for new air filters, you’ll always be searching for light, bullets, battery chargers and even other people as you explore what’s left of Moscow.“
“Exploration is Metro’s greatest strength. Moving through the tunnels of Moscow’s underground subway system, you’ll use a lighter to see where you’re going (or a flashlight if you’re fortunate enough to find a charge). There’s a real sense of terror moving through the dark, never knowing what you’ll find around each corner. If you’re lucky, you’ll come across some supplies, maybe a shotgun. If you’re not, you’ll find mutant spiders bursting out of a corpse.“
I can do without the ‘psychic visions’ and mutated enemies. Those are tropes that I’m not particularly fond of (as I mentioned in my ‘Last of Us’ article the other day), but the environment described and showcased in the above clip looks promising. This might be the first time I’ve ever cared about an FPS setting.
‘Heavy Rain’ Developer Might Unveil Next Project at E3 – (Side Mission)
A “trusted” source claims that Quantic Dream have two new projects under way, and one or both might be revealed at E3 2012. Quantic Dream’s debut title Heavy Rain was one of Sony’s biggest stories when it was released in 2010, and though I found it to be a fundamentally flawed experience, it was an ambitious and interesting direction to take interactive storytelling.
The team released a tech demo earlier this year that showcased the gorgeous visuals and emotional range they’re able to create in studio:
There’s no telling what direction Quantic Dream will take with their impressive development tools, but if they can create an experience more conducive to the interactive medium of a video game, it may well be the next step in the industry’s evolution.
‘Dead Space 3’ Unofficially Announced – (IGN)
Sources indicate that Dead Space 3 is on the horizon, though it’s not exactly a shock considering this is an industry that hands trilogies out like beads at Mardi Gras. There are however some interesting tidbits to note regarding the supposed new chapter:
Isaac Clarke, Unlucky Space Engineer Extraordinaire, reportedly crash lands onto Tau Volantis, a frozen planet which serves as the game’s new setting:
“Isaac believes he’s the only survivor and begins heading to an abandoned waystation. He soon finds that others are still alive, including Ellie from Dead Space 2 and a new character named Jennifer. The report adds that the enemies will be known as The Hive Mind. ”
Additionally IGN has heard rumors that Dead Space 3 will feature drop in/drop out co-op, a feature that I imagine must work against the horror game’s atmosphere of isolation and helplessness, but nonetheless:
“Isaac Clarke will, if players choose, fight alongside a man with a gnarly scar on his face, an engineering RIG of his own, and glowing red eyes peering from his helmet. During single-player, this character acts as Isaac’s guide.
The cooperative mode mirrors the single-player campaign, but Isaac’s story changes to accommodate it. At one point in Dead Space 3, Isaac and his counterpart stumble, wounded, bloody, and missing chunks of armor, out of burnt wreckage together. In single-player, the same scene happens without the other character. While Isaac may have a psychological breakdown and experience hallucinations on his own, certain traumatic events don’t occur with someone by his side.
Players will also work together (using telekinesis, for instance) to interact with pieces of the environment. In addition, you’ll be able to share ammo with and heal your co-op partner, although there is no revive system — once someone’s down and dead, both players reload the last checkpoint.”
I can’t imagine how this will change the game but co-operative campaigns are always more satisfying and entertaining than competitive multiplayer. From what I understand, Dead Space‘s foray into PvP didn’t exactly pan out, so hopefully players take more to the new feature.
That’s it for this week’s Button Mashing! E3 is fast approaching so stay tuned – we’ll be keeping on top of all the major stories.