Grizzly Game Review: Sleeping Dogs

Summer is a quiet time for video gamers. With triple-A titles such as Call of Duty and Dishonored not being released until fall, there really isn’t a reason to get excited about summer if you’re a gamer. Of course we have Darksiders 2 which came out earlier this week, but that’s pretty much it.

Or is it?

Sleeping Dogs was also released on Tuesday for PS3, Xbox 360 and PC. The game, once went by the name of True Crime: Hong Kong, was under United Front Games’ development before it was dropped by Activision. The publisher of the infamous Call of Duty  franchise decided that doing something different and switching things up are not part of their repertoire, and thus gave up on the title after pooling in a couple of years’ worth of resources and time. Six months after the game’s cancellation, Square Enix purchased the publishing rights to the game. And a year later, the game was released.

So, does the game make you put your dogs to sleep? Wait, that’s a horrible attempt on a pun, like “I’m gonna perform seppuku to express my shame” level of horrible. It doesn’t even make sense. What’s wrong with me?

How about this:
So, will you be playing Sleeping Dogs for a long time? Or will you be watching sleeping dogs online instead?

That’s much better.

Story

The game puts you in the shoes of Wei Shen, a detective working for San Francisco Police Department. He was seconded (or “lent”) to the Hong Kong police to help investigate a triad known as Sun On Yee. Wei was born and raised in Hong Kong for most of his childhood, and has some connections to triad members in the city. These factors make him a seemingly perfect candidate for undercover work in the gang. So, Wei is assigned a handler and his journey on the fine line between black and white begins.

Yea, we have all heard that story before.

Plot-wise, the game is fairly predictable. The characters range from the good-guy-who-turns-out-to-be-the-big-bad to the asshole-who-turns-out-to-be-cool-cat. You know, the usual stuff. Of course, there are also the dialogues practically made out of cheese:

Handler: I’m shutting the operation down because you can’t handle the stress
Wei: You can’t do it now! They see me as one of them. We’re so close!
Handler: That’s what I’m worried about – you’re one of them.

Obviously, we also have the melodramatic sequences in which the protagonist is not sure of his identity. You know, sound bites of characters from both sides of the law playing in the protagonist’s mind as he drives in the rain to confront a major antagonist and sad music about being lost or something like that playing in the background. It’s pretty much a basic requisite for any form of entertainment that involves police working undercover.

Despite of the story’s predictability and cringe-worthiness, I find it, strangely, enjoyable (though not by any means good). How the journey unfolds feels right, and most of the characters are fairly likable. Characters complement each other very well even though they’re molded straight from the cookie cutters of movies or TV shows dealing with Asian gangs. In this case, they picked the right cookie cutters and baked good cookies. They’re nothing mind-blowing, but they are very solid. The story flows well and is satisfying. Like a well-made sponge cake, it is nothing to be excited about, but you’ll eat it. It’s relatively bland compared to other cakes, but at the very least, it will meet your expectations since there aren’t too many things that could go wrong in a sponge cake. In non-food-analogy terms, the game tells an average story. Since the story is pretty easy to execute, and the writers delivered a solid performance, there aren’t too many flaws to be found in the end product. Your low expectations are easily met.

I still don’t understand the title though. Just thinking about it is wrinkling my brain.

(Note: Per TV Tropes. the title is based on the proverb “Let sleeping dogs lie”. It should be interpreted as “leave something alone as it may cause trouble”.  I still don’t get it though. Does that mean the protagonist should have left his past alone? Whatever. I’m done with this.)

7 grizzly paws out of 10.

Gameplay

Throughout the game, you will be completing around 30+ story missions. There aren’t too many varieties among missions. Most of them feature the player getting from point A to point B in a car, kick some asses, chase someone down on foot, and maybe pick up a gun and shoot some people. They’re fun, but not revolutionary. Early story missions introduced side quests. More on that later.

As far gameplay mechanics go, they are pretty well-done. The cars feel grippy, and are fun to drive. The devs did a great job in creating the sense of speed. Driving down the highway has never been more satisfying. Cars have different handlings. You can tell the difference between driving a van and a coupe. I did not like the motorcycles though. Their handling is not agile enough for me to pick them over cars. You can hop from one car to another as you drive, performing a mid-air high jack of sorts. Personally, I didn’t care for this feature. The cars you purchase from merchants are much faster than civilian cars anyways.

The shooting mechanics are so-so. They’re just there because open world games set in modern times need guns. You have a reticle and you shoot people. There are pistols, submachine guns, assault rifles, shotguns and grenade launchers.  That’s pretty much it. They don’t feel all that different. You can get into slow motion if you hit X (on the PS3 controller) as you vault over cover. That’s generally how I eliminate the baddies. Bullet time is somewhat over-powering if you ask me. A skilled player can take out quite a number of hostiles in one use.

The fighting mechanics, however, are other-worldly. Picture Batman: Arkham Asylum’s system on steroids.  Unlike Arkham Asylum, you can grapple your enemies in this game, and you need to hit a different button to counter enemy attacks. You can’t chain up insane combos in this game like you can in Batman, but I would take the melee combat system in this title over the other. Why? The combat in Sleeping Dogs is very fluid and much more brutal. You have the usual melee weapons as well. Most importantly, you can use the environment to your advantage. Grappling your enemy and hauling his ass into the spinning blades of a fan cannot be more satisfying. Or drop a car engine on him if you feel like it. Hell, you can throw him off a building if given a chance. It has the hands down most awesome hand-to-hand combat in open world games.

The parkour style on-foot chases are decent. Basically, you hold down the X button to run, and when the screen prompts you to vault or climb, hit the X button. It’s not Assassin’s creed though, since you can only climb low walls. It’s not like you can get to the top of a 10-storey building by just climbing up the side of said-building.  The pursuits are fun due to the diversity in environments. Running through the crowded night market of Hong Kong chasing after a gangster is pretty mesmerizing.

When it comes to side quests, the game offers a decent amount of those. Obviously, there are the usual street races, which are fun because they’re short and the driving mechanics are great. There are also the random encounters, which are diverse in objectives, though most of them follow a similar structure – the usual get to a certain point, do some stuff, and get paid. You may also pursue a romance if you so desire. Romantic interests appear as contacts on your phone after certain missions. You can invite them out for a date. Afterwards, you’ll receive some sort of reward. Most of them reveal the locations of hidden items on the map. These relationships are incredibly shallow since you won’t be able to contact them anymore after that one date (and in some cases, not see them ever again throughout the story). I have no idea why the devs were bothered enough to include this feature.

Speaking of hidden items, there are different types of those. There are health shrines, which boost 10% of your health for every five you find. You can also look for lock boxes, which grant you a generous sum of cash, or clothing items, or even a firearm. You are also asked to keep an eye out for security cameras. These cameras are located all across town and you’re asked to hack them on location. Hacking them will lead to potential drug busts. There are also statues which you can keep an eye out for during missions. These statues, when brought back to the wushu academy, can give you new fighting abilities. The rewards are immediate and adequate enough for you to actively seek out for them.

The critics are in love with the leveling up. To me, it just seems like a no-brainer. You have the cop XP and the thug XP. The former requires you to drive carefully throughout missions and not harm innocent civilians. The latter asks for you to be brutal towards your foes. (Perform an environment attack for example.) They do not contradict each other. There is the face meter as well, which keeps track of your progress on side missions. The more side missions you complete, the more you progress on your face meter. For each level of face you gain, you will unlock perks such as reduced prices of clothes and cars.

Customization options are limited to clothes. Wearing different sets grant you different perks as well. Some increase your XP and some reduce the price of cars. You can also purchase cars from merchants. They are generally faster than the generic civilian transport. Either case, there is nothing too special about them.

Powerups are available in food stalls. Different types of food grant you different temporary abilities. Consuming a can of energy drink will enhance your melee damage whereas eating a bowl of curry fishballs will increase your rate of health regeneration. They are readily available at all times, even during missions.

In conclusion, the gameplay is fine. It will last you somewhere over 20 hours. There is nothing innovative, but there are also little wrongdoings. The game is just fun to play. The complaint will be the devs were playing it a little too safe.

7.5 grizzly paws out of 10.

Presentation

Presentation is where this title shines. Having spent the first 16 years of my life in Hong Kong (which is a shit hole if you ask me), I am glad to report that Sleeping Dogs is a fairly accurate portrayal of Hong Kong. The game covered only one of three major areas of Hong Kong and only four of eighteen districts. Despite of these shortcomings, you can clearly tell the devs did their research. There is a balanced mix of eastern and western architectures across the city. Each district has a distinct feel to it and is a good representation of its real life counterpart. The narrow roads on the slopes of Central and the neon lights in North Point brought me a sense of nostalgia. Certainly, street vendors selling food do not happen anymore and the back alleys are much cleaner in reality, but there is no complaint from me. As a matter of fact, their inclusion gives the city an early-90’s feel, when nasty alleys and food carts were everywhere.

Complementing the city’s sights are the sounds. There are many interesting dialogues going on between pedestrians and they are surprisingly good reflections of the current Hong Kong culture. Some of the swear words / phrases are surprisingly explicit (which is a plus in my book). Well, I’m sure most of you don’t understand Cantonese, so this may not be a point of interest to you. Either case, I must applaud the devs for putting in all that hard work in making the city feel authentic.

I must also compliment the voice acting in Sleeping Dogs. The devs somehow managed to involve big time Hollywood actors in the project. Names such as James Hong, Will Yun Lee, Lucy Liu, Tom Wilkinson, Kelly Hu, and even our beloved Emma Stone appear on the credits.  They did a fantastic job in giving lives to the characters they were playing. Sadly, the devs have underused many of these talents. Most of them appeared in no more than a couple of missions only to be ditched and forgotten. For any Emma Stone fans out there, she appeared in only two missions and her character was never mentioned again. Anyways, I must also give credit to the rest of the cast – the ones voicing the nobodies on the streets. They were responsible for making the in-game city alive.

http://www.youtube.com/watch?v=2NzBC2N7yAo

When it comes to soundtrack, the game covered a good number of genres. From Canto pop to Chinese oldies to American hip hop, they have it all. Don’t ask me if I like the Chinese tracks in the game. I listen to English music exclusively. Modern day Canto pop consists of incredibly one-dimensional love songs only. Anyways, the soundtrack doesn’t blow fishes out of water. It’s solid, but it’s also nothing special.

9 grizzly paws out of 10.

With that said…

The game is good. It is nicely executed but lacks in innovation. Without a doubt, it’s much better than its predecessor, True Crime: New York.

7.5 grizzly high fives out of 10

I don’t do round-ups.

Should you buy it?

Not now. As good as the game is, it is not on the level where Square Enix can command 60 bucks. Grand Theft Auto IV was perfection in presentation and Saints Row The Third was creativity at its finest. Certainly, the presentation of Sleeping Dogs is almost on a phenomenal level, but it is not enough to overcome the shortcomings in gameplay.

It’s a good, clean punch but not a knock out.

Rent the game or wait till a price drop (to somewhere under 40 bucks).

Game of Thrones: The King Beyond the Wall is Cast

Well folks, winter is coming, and that means that Game of Thrones will be filming and returning to HBO before you know it. After having cast most of the minor characters thus far, the one I’ve most been wondering about has also finally been cast. I speak of none other than Mance Rayder, the self proclaimed King Beyond the Wall. Mance is a deserter from the Night’s Watch (who kept his head) who went to live with the Free Folk (Wildlings) North of the wall and has now unified them as one… something Lord Commander Mormont and the other brothers of the Night’s Watch have a bit of a problem with.

The character of Mance Rayder to me was a very charismatic one in the third novel of the Song of Ice and Fire. And even though I pictured him being a bit younger than Lord Commander Mormont or Quorin Halfhand, I’m liking the selection of actor they picked to portray the Wildling king. That actor is none other than Ciarán Hinds, star of HBO’s Rome where he played Julius Caesar and many other movies including’;Tinker Tailor Soldier Spy, Harry Potter and the Deathly Hallows Part 2, Ghost Rider: Spirits of Vengeance and John Carter.

Hinds playing the role of Julius Caesar on HBO’s Rome

Hinds is definitely no light weight and if he can portray Julius Caesar in a TV show then he should have no problem playing the man leading the Wildlings. As I said I didn’t picture Hinds as Mance but he’ll definitely have the presence to do things right. A lot of things have occurred on the show that were slightly different than what I imagined from the book, but for the most part I’ve loved them. I  can’t imagine if they’d left the Battle of Black Water Bay occurring in the day time, it just wouldn’t have looked as epic.

On top of the other casting selections made during Comic Con, it looks as if the cast is pretty much rounded out… at least for the first half of book three. It looks as if they may be breaking the third book up into two seasons since there are still notable characters missing. Diana Rigg has been cast to play Lady Olenna Tyrell, also known ominously as “The Queen of Thorns” in what is one of the more interesting characters in the series. Although she has been cast, the role of Mace Tyrell, the patriach of House Tyrell has not been cast yet.

The soon to be ‘Queen of Thorns’

Other roles that have been cast include Jojen and Meera Reed, Brynden “The Black Fish” Tully, Edmure Tully, Orell, Missandei, Shireen Baratheon, Selyse Baratheon, Beric Dondarrion, Thoros of Myr, Tormund Giantsbane, Qyburn and Anguy. None of the roles I just mentioned are particularly big roles, but alot of the characters are pretty bad ass and I think everyone will enjoy their screen time when it occurs. A lot of us novel readers will notice that a handful of the characters were noticeably absent from season 2 including Edmure Tully and Brynden Tully. Whether this was due to pacing and time constraints who knows, but I’m sure they’ll fit everyone in somehow in the coming season. For a complete list of new cast members, check out this link at Entertainment Weekly and stay tuned for more casting in Game of Thrones season 3!

Dr. Kronner’s Joy: THE EXPENDABLES 2

I was born in 1983, which means that by the time I was old enough to watch and actually understand what was happening in movies, Arnold Schwarzenegger and Sylvester Stallone were the 2 biggest names in Hollywood. Those two were churning out some of the greatest action movies of all time, stuff like Predator, Conan, Terminator, the Rambo series, and the Rocky movies. However, they were also rolling out crap like Cobra and Red Heat too. As young as I was, I couldn’t really tell which ones were destined to be remembered as classics and which were fated to be forgotten (Raw Deal? Lock Up?) but I loved all of them. I was just a kid, but I can remember many an evening spent on the couch with the old man watching Rocky IV or The Running Man and through that, I grew attached to the genre and its stars. The action movies of the era were totally over the top (get it?) and I couldn’t get enough.

the expendables 2Here is Stallone, Schwarzenegger, and Willis back when Bruce was still wearing hats everywhere to hide his hairline. This particular one he probably got from the ‘Hudson Hawk’ set…

As the ’80s came to a close, a third action icon would emerge – Bruce Willis. His breakthrough role in Die Hard, still arguably the greatest action movie in existence, placed him rightfully in the conversation with Arnold and Sly, and for years, that was the hierarchy. But, as with every hero, age took its toll. Stallone did Cliffhanger in ’93 and Arnold had True Lies in ’94, but after that they both turned out a series of near unwatchable garbage – The Specialist, Assassins, Daylight, End of Days, Collateral Damage, The 6th Day – the list goes on and on. While Willis would find success in a few more Die Hard movies, even he started to shy away from the genre for a while. That is until 2006 when Stallone, desperate for a hit, went back to the role that made him with Rocky Balboa. At 60 years old, he proved he could still draw audiences and he repeated the feat 2 years later with a 4th Rambo movie. Suddenly, the gears started turning and the movie I had prayed for 20 years earlier began to take shape…

the expendables 2

In 2010, Stallone started recruiting his aging contemporaries to make a star-studded action movie that revolved around the idea that they could all still fire guns and blow shit up, and it was great. Ok, so maybe not ‘great’, but it was entertaining as hell and pure nostalgia was often enough to power you through the weak dialogue and thin plot. Then on Thursday night, August 16th, at about 11:55 pm, I loaded myself into a theater seat and got ready for the sequel to begin. I was not disappointed.

the expendables 2

This time around, we were given not only Stallone (66) and Jason Statham (45) again, as well as much larger roles for Willis (57) and Schwarzenegger (65), but we also get the return of Jet Li (49), Dolph Lundgren (55), Randy Couture (49), and Terry Crews (44). Not to mention the inclusion of Chuck Norris (72 years old!), Thor’s little brother (22), and a 52 year old JCVD! It was awesome. Norris told a ‘Chuck Norris’ joke while going by the moniker ‘Lone Wolf’ (like Lone Wolf McQuade), Van Damme did multiple roundhouse kicks as the villain named ‘Vilain’, and Dolph Lundgren’s backstory was that of his real life – a chemical engineering degree from MIT…it’s like Stallone was writing the script while watching an action marathon on SpikeTV and reading Wikipedia.

the expendables 2

The movie also featured Nan Yu, who’s mostly Chinese resume I’m unfamiliar with. While she wasn’t bad, I would’ve gone with Maggie Q instead. With her resume already boasting adrenaline fueled flicks like Live Free or Die Hard, Mission Impossible: III, and the action-packed TV show Nikita, it just felt like a missed opportunity to grab the biggest cast they could. However, Nan Yu probably has more global pull and that could be why the decision was made. That being said, Yu did kick some ass in here.

the expendables 2

This was a movie that didn’t take itself too serious and delivered on the action. There were a few parts that might have come off as cheesy dialogue-wise, and it’s doubtful many people under the age of 18 could really appreciate most of the references, but for me, at the wise age of 29 – I was thrilled. The Expendables 2 delivered exactly what was promised and didn’t try to be something it wasn’t. The ‘R’ rating is barely warranted as the language wasn’t super harsh, there were zero female chesticles exposed (as Aaron pointed out), and much of the violence was so stylized it wasn’t intensely gory.

There is also something I want to give them credit for – something that seems to be a lost art form in most newer action movies – HOLDING THE GODDAMN CAMERA STILL!  Ever since Spielberg wow’d everyone in ’98 with the opening scene of Saving Private Ryan, directors have been shaking the camera around so much you can’t tell what is happening. Perfect example would be ALL of the Bourne sequels. This time around the camera stayed stationary long enough for us to actually see the action happen – so thank you Simon West (Con Air, The Mechanic).

Overall, while the plot was a little thin and, quite often, the characters just seem to appear out of nowhere for the purpose of delivering a one-liner, this movie was a fun ride, and I think trumped the first movie easily. I give it 4/5 Grizzlies for delivering on its intended purpose and staying fun.

 

Despite the movie only being out a day in its spread its seed of unabashed 80s magnificence, there are already rumors that for the 3rd movie Harrison Ford, Clint Eastwood, and Nic Cage are all wanted.

the expendables 2As sweet as Eric Roberts and JCVD were in the first 2 movies, Nic Cage could be the greatest villain since Hans Gruber if written correctly (Editor’s Note: Honestly, he’d be the best villain ever if written incorrectly, which is what I’m rooting for.-C Tan)PUT HIM IN A BEAR SUIT!!!

Personally, I’d like to maybe see Linda Hamilton or Sigourney Weaver pop up as they were the baddest ass action heroines around when I was a kid. You could also see if Uma is busy, let her do some more sword play as it will have been over a decade since Kill Bill

the expendables 2

And, it may just be my movie-riddled mind drawing connections where there are none – but I spotted references to all the following movies – did anyone catch one that I missed?

– Good Guys Wear Black (1978)
– Raiders of the Lost Ark (1981)
– Conan the Barbarian (1982)
– First Blood (1982)
– Lone Wolf McQuade (1983)
– The Terminator (1984)
– Die Hard (1989)
– Total Recall (1990)

I’m sure there are more, I just have to go see it again…

Preview and Predictions for WWE Summerslam’s Co-Main events

From a purely wrestling standpoint, I am very much looking forward to the 25th anniversary of what is arguably the WWE’s second biggest PPV of the year, “Summerslam.” I believe that the WWE has truly matched some of their best wrestlers stylistically and at the end of the night those who paid for the event should be happy.

Sharing the main event slot in this Sundays event, but selfishly not the poster for the event itself, is Brock Lesnar. This is his second match since returning in April and he will face Triple H in a singles match. In April, we saw Lesnar take on John Cena in what could have been considered more of a bar brawl then a wrestling match. He ended up losing the bout but while this outcome seemed to serve Cena a lot of good in terms of his fan base, it did this match at Summerslam no favors because naturally the WWE universe is now expecting, and rightfully so, a Lesnar victory.

I understand that Lesnar is under a contract with very limited appearances per month, but I still feel like this storyline and match buildup could have been written better by an enthusiastic 9-year-old. At the end of April, we start with Triple H having his arm broken by Lesnar. This was followed by a couple of months of Heyman buildup, a lame brawl at Raw’s 1,000 episode and another broken arm by Lesnar on Shawn Michaels. After all of that, this is supposed to have me all fired up for this match to see Hunter get “retribution?” Sorry all mighty creative WWE writers but this just didn’t get the job done for me as far as the storyline goes.

However, lucky for the WWE, their lackluster buildup for the match won’t affect most fans excitement for the match itself due to how aggressive of a fight it will be despite the lack of buildup. If Triple H’s last match with the Undertaker was any indication of how he will fight at Summerslam, and Lesnar’s match at backlash was any indication of how he will fight, the fans who are looking forward to a brawl will be thrilled with the match.

Although I don’t see the Lesnar/Hunter storyline continuing after Sunday, it won’t be necessary after watching all the events unravel. Overall, I see the 25th anniversary of Summerslam being well worth every penny that fans will pay for it and I am very much looking forward to seeing how the results of the event will impact the storyline going into the Night of Champions PPV in September.

The Expendables 2 – 2 AM Text Review

My buddy Aaron is a bartender for a certain movie theater here in Michigan, and on occasion, the theater will have advanced screenings for movies the Wednesday night prior to the film’s release. Well early this Thursday morning I got a few texts from my good friend about his thoughts on Stallone’s newest epic one-liner fest…

Aaron: It’s 2am and I just saw expendables 2 so you gotta wake up!  – 2:21 AM

Aaron: I’d hate to insult the definition of plot by saying this movie had one. It’s more like, simple reasons we’re about to kill these guys. – 2:22 AM

Aaron: That being said, it was the prefect kind of movie for a cheesy ass script.  – 2:22 AM

Aaron: Rambo, Die Hard, Terminator, even Chuck Norris jokes. Lots of action, average acting, some pretty good humor. – 2:24 AM

Aaron: Boob count: Zero. But I’ll give an award to Walker Texas Ranger for having the best kill.  – 2:25 AM

Aaron: 3.5 Grizzlies out of 5. Is that the scale? I don’t know. I’m tired. Leave me alone. Go to sleep. – 2:28 AM


For more of Aaron’s 2 AM Reviews – CLICK HERE!

Breaking Bad: 505 “Dead Weight” Review

Where do I even begin? There’s really no way to start an article like this, but here goes nothing. Thus far, Season 5 has, sans the fourth episode, proved itself to be the best of the entire series. It’s taken chances, it’s given Jesse the time to shine he’s always deserved, and it’s put Mike at the center of everything, something almost everyone wanted in Season 4. The introduction of new characters has been astoundingly well done, and the development of old characters (excluding Skyler because she’s just awful), has been just as perfect.

This leads to Episode 5 of Season 5, one of the most heart-pounding, nail-bitingly intense episodes of TV ever put to air. After another strange opening scene involving a small child on a quad putting a very large spider in a jar, the episode starts at 6th gear and doesn’t stop. By now, Mike, Walt, and Jesse have made a deal with Madrigal that ensures both their safety and as much methylamine as they’ll ever need. Their plan? To rob a train that passes through Albuquerque every so often. Of the many liquids contained on the train, one of them is their precious methylamine. How much? About 1000 gallons.

Enlisting the help of Pest Shop Boys employee Todd (Jesse Plemons, who is turning out to be a much more capable actor than I originally thought), whom we first saw in 503 “Hazard Pay”, the guys plan and pull off what is literally the perfect robbery. In one of the most daring and intense train robberies ever committed to film, “Breaking Bad” has solidified its status in the motion picture hall of fame with this one.

Meanwhile, Walt Jr. (who is once more calling himself Flynn), and little Holly are both staying with Hank and Marie. Jr. spends most of his time in his room, not talking to anyone. When he does talk to someone, though, it’s usually a short answer or a question about why he can’t stay in his own home. But a heartbreaking scene reveals an obviously stressed Walt pulling a little bit of Heisenberg on his kid in a way we’ve never seen before. Whereas Walt is usually very fair and explanatory with Junior, this time he pulls a “because I said so” and basically scares Junior out of the house.

Skyler theatrically announces that she’ll continue to launder Walt’s money and “be whatever partner you want me to be” as long as Junior and Holly don’t stay at the house. She feels that if anyone were to come and kill him or kill her, they shouldn’t be in the house to see that or become a part of the danger. While she actually makes a decent point, her approach is always so cocky and melodramatic that I can’t seem to take her seriously. Ever. She just…needs to go.

*SPOILERS*

This is all fine and dandy, and ending the episode like that would have been perfectly satisfying. But it takes an extremely dark turn, even for a show like this. After successfully pulling off the robbery, the little kid from the first scene reveals himself to the group and waves at them. Stunned, Todd is the only one who waves back but suddenly he pulls out a gun, shoots, and kills the child. Now, if you’ve been following this season, you’ll know that Todd was developed excellently as a loyal addition to the group, and I thought the show would actually take a more Ocean’s 11 direction than anything, but nothing is ever as it seems with “Breaking Bad”.

Usually, I’m not a fan of when well-developed characters suddenly flash their dark side, but this one just seemed, in a strange way…natural. Jesse’s always been a fan of kids (he’s almost gotten himself killed over kids he didn’t even know), and Walt, a father himself, was surely appalled by what happened. But then there’s Todd. He’s a young guy with nothing to lose and we really don’t know his predicament when he enters the scene. Of course, that all changes when he reveals himself to be a ruthless killer. I’m interested if cooking meth will even be a major point of the show anymore, or will the manhunt to end all manhunts ensue, ending with Walt’s demise and Hank’s obvious reveal of the identity of Heisenberg.

I though the show was going in one direction, instead, it took a turn that I never saw coming, and I kind of love that.

4.5/5 Bears