Continue reading Resident Evil: Retribution Q&A & Trailer Event
Tag Archives: Resident Evil
Resident Evil 6 Trailer, Now with Earlier Release Date?
Resident Evil has been around forever, I still remember the awkward controls and being freaked out by a dog crashing though the window in the first one on the Playstation (as well as the horrible, HORRIBLE acting in the cutscene sequences)
And while most of the spin-offs have crashed and burned (with the exception of the underrated Code: Veronica), the series manages to keep staying relevant despite almost having as many sequels as a Madden or Final Fantasy game. So with the big movie coming out (ugh, another article, another day…) in September, Capcom has moved up the release date of the game with the announcement of this new trailer so now the big day is October 2nd, 2012. It will be for the Xbox 360 and PS3 but NOT the Wii U – which is disappointing but not unexpected. But you want me to stop talking and show you the video, so here it is:
Soooo yeah. Thoughts, comments? I dug RE4 with the change in gameplay mechanics, and the co-op in RE5. I would have liked a few game play shots, but otherwise, the story will look good bringing back Chris Redfield and Leon Kennedy with a few new people like Wesker’s son, taking us to new places like China as well. So we shall see. Capcom better make up for the debacle that was Operation Raccoon City. From the look of things, they will.
Button Mashing: Max Payne 3, Resident Evil 6 & Mass Effect 3
This is Button Mashing, Grizzly Bomb’s video game news headquarters. Previews, interviews, rumors and all the latest stories relating to the biggest games, all in one place.
I’m The Wozz, and here are the most important things you need to know for the week of January 23rd, 2012:
Max Payne 3 Shows Off Its Targeting/Weapon Systems
Rockstar Games is doing a series of behind-the-scenes featurettes which shed some light on the new mechanics and technology going into the upcoming return to the Max Payne franchise. The second one is out now, and it goes into some of the ways they’ve fine-tuned the shooting mechanics.
Initially I was pretty dismissive of a new Max Payne. I really liked the first two games, they were powerfully story-driven, atmospheric and the gameplay was enjoyable, to boot. But the bullet-time feature that drove the whole franchise, and revolutionized almost every single shooter after it was getting tiresome by Max Payne 2. It’s a very cool thing to see the first 6 or 7 times, but it eventually becomes a pace-breaking crutch, just like the more recent ‘VATS’ mechanic in Fallout.
But these little promos are really starting to work their magic. Rockstar Games are just some of the best storytellers and innovators in the industry, and Max Payne looks like it’s just as wonderfully dark and unique as ever before. Begrudgingly it’s turning me around.
Resident Evil 6 Announcement – (Side Mission)
Resident Evil fans were abuzz last week because promos for RE6 started being reported at retailers. Posters like this one have appeared in stores around the country, point at a November 20th, 2012 release date:
The news comes, as promised, following a viral marketing campaign from NoHopeLeft.com, which posted dozens of mysterious photos and videos pointing to some kind of conspiracy. The blog repeatedly pointed to January 19th, 2012, at which point the official announcement was made.
Following the reveal of Resident Evil 6 came this teaser:
The trailer reveals the return of Chris Redfield and Leon Kennedy, and an amazing amount of content for a first teaser.
Skyrim Creation Kit is Almost Here – (Bethesda Blog)
Coming straight from Bethesda themselves, it looks like the biggest game of 2011 is about to give players the opportunity to create their own content in Skyrim. From Bethesda themselves:
“For all you PC gamers, you will be happy to know that the Creation Kit and Steam Workshop are nearly ready. Bethesda is currently working with members of Valve and their modding community to do some final testing and are on track for a public release near the end of the month. The current update plan for the PC is to first release updates as “beta” versions through Steam. This is something you’ll be able to opt into through Steam and back-out of if needed.“
Meanwhile, the developers are also working on the game’s latest update. Version 1.14 will patch a lot of the game’s hiccups for all 3 platforms, hopefully making it even easier to lose yourself in Tamriel’s Northern-most province. For a list of all the glitches and bugs resolved in the update, they’re all listed on the blog.
Infinity Ward’s Looking Ahead at Next-Gen Call of Duty – (IGN)
IGN shrewdly discovered that a job listing posted on Infinity Ward’s website is requesting a senior animator “with experience in-game development and an interest in working with next-generation technologies.”
It’s not a huge surprise that there are plans to make a CoD game for the next iteration of the home consoles, but Sledgehammer Games has reportedly already done the same. IGN speculates as to the possibility of the job offers being connected, but it will be a long time before the full story is announced – Sony and Microsoft have still not made any official statements regarding the release of new hardware.
Mass Effect 3 Will Feature Kinect Voice Control – (IGN)
If there’s one thing hardcore gamers will come together to support, it’s the unanimous disdain for motion controls and extra peripherals like voice commands. The joypad is king to the dedicated player, so fans were kind of disappointed when it was announced that Mass Effect 3 would allow Xbox Kinect users the opportunity to use voice control for certain actions. However, doubters might want to relax because apparently the voice commands work extremely well, and really compliment the gameplay:
“Mass Effect 3 uses Kinect only for voice commands – absolutely no motion recognition is supported. Instead, any command that players previously had to pause the action to access, like Biotic powers, ammo swapping or party member management can now be managed by voice. This allows players full access to Shepherd’s suite of combat options without ever pausing the action.
Most important of all is that this Kinect integration just works. When you say sniper rifle, Shepherd switches to his sniper rifle. Saying “Adrenaline Rush” activates the biotic power. Say “James, Move” and your squad mate moves to the location you have pointed out. During the entire demo, I never once had a voice command not register properly.“

I don’t own an Xbox 360, and while I’m not heartbroken that I’ll be missing out on the voice commands, I’ll admit that bringing up the power menu or designating your squad to move around during combat can be a chore in Mass Effect. If the tech works as accurately and consistently as IGN says, it could resolve one of ME‘s few flaws, and allow for more fluid, better-paced combat.
Mass Effect 3 PC Specs Announced – (Side Mission)
I know all too well the pain of having to scale back a game’s graphics in order to make it work on my rig (Read: mediocre 5 year old laptop). In fact, I had to reduce Mass Effect 2‘s specs to some extent to run it on Steam and still could only play in 45-minute intervals or run the risk of overheating. It sucks to not be well-equipped, is what I’m saying. But thankfully I’ve got the requirements for Mass Effect 3 right here, so you won’t have to worry about whether or not your PC can adequately handle it:
Minimum Spec:
• OS – Windows XP SP3/Vista SP1, Win 7
*Supported chipsets: NVIDIA 7900 or better; ATI X1800 or better. Please note that NVIDIA GeForce 9300, 8500, 8400, and 8300 are below minimum system requirements, as are AMD/ATI Radeon HD3200, HD3300, and HD4350. Updates to your video and sound card drivers may be required.
• CPU – 1.8 GHz Intel Core 2 Duo (equivalent AMD CPU)
• RAM – 1GB for XP / 2GB RAM for Vista/Win 7
• Disc Drive – 1x speed
• Hard Drive – 15 GB of free space
• Video – 256 MB* (with Pixel Shader 3.0 support)
• Sound – DirectX 9.0c compatible
• DirectX – DirectX 9.0c August 2009 (included)
Recommended Spec:
• OS – Windows XP SP3/Vista SP1, Win 7
• CPU – 2.4 GHz Intel Core 2 Duo (equivalent AMD CPU)
• RAM – 2GB for XP / 4GB RAM for Vista/Win 7
• Disc Drive – 1x speed
• Hard Drive – 15 GB of free space
• Video – AMD/ATI Radeon HD 4850 512 MB or greater, NVidia GeForce 9800 GT 512 MB or greater
• Sound – DirectX 9.0c compatible
Side Mission also included the fact that in order to run ME3 PC users will have to register and run Origin, both for online and offline use.
Hornady Releases Ammo Just for Zombies
Even though most of these posts are about movies and TV I feel like this is something we all need. I can’t be the only one secretly hoping for Z-day to arrive so I can loot and kill zombies all day. Now when that day does finally come I’m gonna be ready. Major ammunition manufacturer Hornady released its line of Z-Max bullets this month. Making them the first company to provide zombie enthusiasts like myself with the proper round to pop some heads “Resident Evil” style. These were NOT easy to find to buy. I had to go online and then they are back ordered 5-6 weeks so I can’t say just how they shoot yet. I can say that the box alone is sweet as hell and that just having a couple of boxes in my house is cool enough.
They manufacture a 9mm Luger, 40 S&W, 45 Auto, 223 Rem, 7.62×39, 308 Win, and 12 Gauge rounds. The rifle rounds appear to be tipped with a greenish tint and I’m gonna assume the same is on the handgun rounds. All are fairly standard with the company saying their focus was mixing velocity and speed while still keeping a safe enough distance.
You can read a short talk with the company president here.
They released a sweet promo video for ammo which I included below.
I honestly don’t really care how these rounds shoot since the chance to ever properly utilize them is slim. However who knows how long they will actually manufacture them. I plan to keep a few of my boxes in tact just so I can show them off and make fun of anyone I know who missed out on buying some. I bought mine from one of my favorite stores Cabela’s.
They only sold the handgun rounds. I’ll give them a few months to trickle down to my local gun shops and hopefully be able to pick up a box or two of shells also. If I ever receive these back-ordered beauties I’ll be sure to follow-up on here about them.
Guest Writer: B. VanGorder
Resident Evil 5: The Jill Valentine Verdict
With the fifth Resident Evil movie, Retribution finally coming together there was one loose end left before the film seemed complete. That loose end was actress Sienna Guillory reprising her role as ‘Jill Valentine’. It was at first assumed that she would be back, but then things were not so certain as she was keeping us all in suspense with Twitter updates.
The last update however, was that she was going to a meeting with director Paul W.S. Anderson and then this tweet followed soon after:
So it would appear everything is set for another Resident Evil and hopefully this is the last one set in this particular continuity. To me the franchise has gone as far as it could have with the Alice character, and the storyline in the post apocalyptic universe. At this point there will have been more movies set in the post apocalyptic world of Resident Evil than in the settings that made the games so great. I wouldn’t mind them rebooting the franchise eventually and starting from square one again.
What’s everyone else think? Are you as overjoyed as I am about Sienna Guillory returning? Do you think this is the last hurrah for the Paul W.S. Anderson Resident Evil franchise, or will the box office numbers speak for themselves?
Images: Screen Gems
Resident Evil 5: ‘Retribution’ Casting Details (Updated)
If anyone is still interested in the Resident Evil movie franchise, then you’ll already know that there will be a fifth installment that will release on September 14th of 2012. Now it is indeed confirmed that not only will Milla Jovovich rejoin the cast (of course), but also Ali Larter (via Ali Larter Daily) and Sienna Guillory will indeed reprise their roles as ‘Claire Redfield’ and ‘Jill Valentine’ once again. That should be pretty interesting based on how the last movie Afterlife ended.
*Technically, Larter is still rumored, but Guillory and Jovovich are confirmed.
Also returning will be Jovovich’s husband and Director/Writer for Retribution, Paul W.S. Anderson. Now a lot of people think Paul W.S. Anderson is a terrible director and/or writer [Dr. Kronner – like me, I’m one of those people] and I can’t defend him by saying he’s great. But the guy definitely has a knack for making entertaining movies though. (Some might call that being mediocre) I enjoyed Death Race, Event Horizon, and the first Mortal Kombat movie when I was 11. Hell, I’ll even give him some credit for Soldier which was one of those ‘so bad it’s good’ films. Either way he can definitely keep delivering on Resident Evil movies which I honestly think have become stale by now. I couldn’t tell the difference between Afterlife and Extinction to tell you the truth and Retribution isn’t enough to get me to the theater. I’ll check it out on DVD but that’s about it.

Also, there is no word on Wentworth Miller coming back as Chris Redfield respectively. It seems like there’s still time, but I don’t think the story will suffer much from his absence if he doesn’t return. And shut up, I know you’re laughing because I said “story” regarding a Resident Evil movie.
